![]() ![]() Keep The Flag and Team Keep The Flag (Find the flag and keep it as long as you can).Pistol Frenzy (Pistols, knives, and grenades only).Survivor and Team Survivor (Teams fight until opposing team is eliminated).Last Swiss Standing (Knives and grenades only).One Shot One Kill and Team One Shot One Kill (Sniper rifle only).This feature was inherited from Cube, though it was absent in the original release of AssaultCube.ĪssaultCube's weapons are all fictional and fill the basic niches of a modern first-person shooter: the assault rifle, sub-machine gun, sniper rifle, carbine, pistol, knife, and shotgun.ĪssaultCube has twelve different gamemodes excluding bot game modes and the in-game level editor: This was also included intentionally, allowing players to achieve faster movement and jump higher. This was left intentionally unfixed by the developers because it was considered an enjoyable feature of Cube, similar to bunny hopping in Quake.Īnother rather unrealistic feature of the game is the potential for using the recoil of the weapons (which pushes one backwards) to reach and perform moves that were previously impossible. There are two different teams in AssaultCube, called the Cubers Liberations Army (CLA) and the Rabid Viper Special Forces (RVSF).ĪssaultCube retains a movement bug from the original Cube engine that allows players to utilize straferunning to move at a faster speed. In comparison to other games, AssaultCube is slower than Quake but faster than Counter-Strike. Gameplay File:AssaultCube screenshot.pngĪssaultCube was designed to be more realistic and team-oriented than Cube while keeping Cube's distinctive fast-paced gameplay. Īlthough it is based on the Cube engine, AssaultCube's engine has been highly improved compared to the original Cube, and even incorporates features from Cube 2. ![]() AssaultCube also has several gaming clans, some of which participate in organized tournaments. ĭespite its simplistic graphics and gameplay, AssaultCube maintains a consistent player base of hundreds of players, with over 60 user-run servers online at any given time. Īs of May 6, 2007, ActionCube has been renamed to AssaultCube due to a request from the developers of Action Quake. ![]() The plan was to create an entirely new game incorporating Cube's simplicity and movement style in a more realistic environment. The first official release was in November 2006. AssaultCube started out as ActionCube in July 2004 by a few members of the CUBE community. ![]()
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